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The Hunt Begins

Location

Rattay

Level

5
EXP ??

Previous Quest

The Prey

Next Quest

Ginger In A Pickle

The Hunt Begins is a Quest in Kingdom Come: Deliverance. Someone raided the Neuhof stud farm and Sir Radzig has sent me there along with a squad of his men to investigate what has actually happened.

 

Related NPCs and Characters

The Hunt Begins Walkthrough

You have to find clue about who raided Neuhof and where the raiders went

  • Speak with Captain Bernard in the courtyard outside and get your horse.

  • Ride to Neuhof and question the survivors.

  • Find out that the raiders must have went to the north. Explore the Woods and find two bandits - get rid of them and take the hoof pick back to Neuhof.

  • Ask Jakub about the hoof pick. He will tell you that it belongs to Ginger who vanished from Neuhof recently.

Tips & Tricks

  • ???

 

 

The Hunt Begins Objectives

  • Follow the men to Neuhof.

    • Start: Now I've got to get to Neuhof as fast as I can. I'd better not be late - Captain Bernard is in bad enough humour already.

    • Completed: The Captain didn't want to waste any time, so we set out at once for Neuhof. I'll never forget what I saw there when we arrived - such brutality.

  • Go and report to Captain Bernard in the courtyard.

    • Start: I have to join the soldiers in the courtyard of the Upper Castle in Rattay. I'm even going to get a horse there!

    • Failed: There was no company of soldiers in the courtyard. They really didn't wait for me!

    • Completed: I met Captain Bernard and his company in the courtyard where they were mustering.

  • Mount your new horse.

    • Start: I've actually been given my own horse. I have to try him out.

  • Talk to Bernard.

    • Start: I got here late, but better late than never. I should talk to Captain Bernard.

    • Completed: When I finally arrived at Neuhof, I asked the Captain what he wanted me to do. He evidently didn't want me in his company at all and my arrival did nothing to change that. To get me out of the way, he sent me to question the survivors for anything that would help us track down the raiders.

Gather clues in Neuhof

  • Find out where the raiders went.

    • Start: If I'm to prove I have what it takes to be a member of Sir Radzig's garrison, I'll have to figure out where the attackers went.

    • Completed: It seemed the attack on the stud farm didn't go smoothly. The people there put up a defence, there was a skirmish and fire broke out. The raiders apparently came from the north, and no doubt they went back that way too.

  • Question the survivors.

    • Start: From what I gather, the raid didn't go smoothly for the attackers. The people defended themselves, there was a fight and a fire broke out. Some of the witnesses must know more.

    • Completed: I questioned all the witnesses. They were understandably very upset, but I found out which direction the raiders came from.

  • Question the survivors.

    • Start: I should talk to Zora, widow of the late stud farm owner, to Jakub, the old stableboy that fought the attackers, to Mark who woke up first, and to Ginger who might have seen something from the barn.

  • I questioned Ginger.

    • Completed: I questioned Ginger, one of the stableboys, about whether he'd seen anything, but I didn't get much out of him. It was clear he was still very frightened.

  • I questioned Jakub.

    • Completed: Jakub, an older stablehand, told me he saw the raiders quite clearly. And he saw Runt among them!

  • I questioned Mark.

    • Completed: When I asked the stablehand Mark what he'd seen, he gave me some useful information. He was sure the attack came from the north.

  • I questioned Zora.

    • Completed: I wasn't keen on questioning Zora, the widow of the stud farm owner, Smil, because she was still understandably distraught at the loss of her husband, who'd been killed in the attack. But she tried to help as best she could and told me how the brutal raid had gone down.

  • Scout the area.

    • Start: The raiders must have left some trace. I should scout out the stud farm.

    • Completed: The clues I found in the area gave me a pretty clear picture of what had happened.

Find the bandits

  • Explore the area to the north of the farm.

    • Start: I must scout out the area to the north of the stud farm.

    • Completed: Based on what I'd heard, I scouted out the area to the north of the stud farm. And indeed I came across a bloody trail leading into the woods. The bandits must have fled that way.

  • Explore the clearing in the woods.

    • Start: The tracks lead straight to the woods. Should I follow them myself or report to Bernard?

    • Failed: The trail led ever deeper into the woods, as far as a small clearing, where only one of the bandits was lying dead on the ground.

    • Completed: The trail led ever deeper into the woods, as far as a small clearing, where two of the raiders had taken cover.

  • Find Ginger in Neuhof.

    • Start: I overheard what the bandits were saying. They mentioned something about a stableboy from the stud farm called Ginger. I should find him and get him to answer some very serious questions.

    • Completed: I overheard what the bandits were saying. They mentioned something about a stableboy from the stud farm called Ginger. I searched the stud farm high and low, but there was no sign of this Ginger. He'd disappeared, which was pretty suspicious.

  • Search the bandit.

    • Start: I should search the dead bandit for any clues about the raid.

    • Completed: I searched the dead bandit and found he'd been killed by a hoofpick, which indicated the killer was someone from the stables.

Bring the Hoofpick back

  • Find the owner of the hoof pick in Neuhof.

    • Start: I have to find out who the hoofpick used to kill the bandit belonged to!

    • Completed: The hoofpick belonged to Ginger the stableboy, and he suddenly disappeared from Neuhof.

  • Find out from Jakub where Ginger could have fled.

    • Start: Jakub ought to know where Ginger might have gone.

    • Completed: I found out from Jakub that Ginger was friends with some charcoal-burners and could be hiding out with them. But why the hell did he run? Was he in with the bandits?

Quest